![]() PgUp adds 1 point and PgDn does the opposite. Ins adds 10 millions and so on if you keep pushing that button, while Del removes all in your currency inventory, meaning you'll have 0.Also in case that pointer doesn't want to show the value, exit the game and start the table again.and then the game, the game have some wierd stuff to read the right values. F3 and F6 after you use them, there's no need after that to have them enabled, meaning once you achieved the max level and upgraded to the max your skills. F5 only on solo missions, DONT USE IT WITH ANY SQUADS, if you have any members or something with you, things are shared -they might get killed or get stuck- ( in that case just load the chapter you're at from the start, remember that!).The life is shared between elite machines and humans, that's why, so USE it only when you have your solo missions!. This game has a long way to go before it will likely be fun for someone like me.I've updated a bit my initial table and removed the old one, in case you might want it, you can use it!į1 Ammo/Inventory/Items 999 į2 Ammo/Inventory/Items 999 There are also no useful dev commands to allow the customer to actually have any fun. The save files are all gibberish and I cannot figure out how to even make sense of the language/program settings they used. ![]() It seems that the devs also removed the ability to edit the text files to alter some quantities (for those who are looking to have a more enjoyable time). This does not help make the game enjoyable at all. HEaven forbid you actually die at night, the light they give does not do much and your screen is pretty much black. Food, building material, and weapons/ammo are all difficult to come by. If you are lucky enough not to die from a bear, wolf, hunter, or the environment on the way back. This game has so much potential but is just a waste of time because you can't do much except die and spawn across the entire map and have to walk a kilometer (on average) just to get back to your base. Materials are slim and are very expensive to create. I have 15 hours of playing, with two or three people, and we barely have a house. You start with such little items (as expected), but the bears and wolves are abundant, the weather is harsh, and it takes so many resources to build anything. This game is early access and very difficult. ![]() I don't enjoy this game and will likely not play it much unless there is significant balancing done. I play other survival games, many of them challenging (older versions of 7 Days to Die, Conan Exiles, The Forest) and have not been so discouraged that I wanted to stop playing them. There's no way to tweak settings other than the difficulty mode, year length and enemy proliferation. Three to five fibers from a clump and two to three medicinal herbs per cluster is also average, and the plants to obtain these are few and far between. Three logs from an entire pine tree is the average. If you are lucky enough to find a storage box, you will usually lose whatever you've found because you drop everything on death and are spawned in a long distance from your death location. To build a fire you need not only fuel, but a fire-starting kit that has a single use. The opportunities for food scavenging seem to be non-existant. The cougars and wolves especially are too densely populous. Most of the predators in game are territorial with territories of 10's of square miles, and will defend their territory, not allowing other predators to exist there. After struggling with my gaming partner, we have 4 foundation pieces, 1 wall, 1 base controller and 2 boxes. In the winter, I can barelly survive in shelter. ![]() At night, I'm told I am 'too cold' if I venture out, and when I do, my character lasts about 30 to 45 seconds. On Easy mode, on a dedicated server, after 5 hours of game play, I can't leave the cave I found to build a base in. I enjoy challenging games, but not hopeless, luck requiring games. The name is accurate, and if you like frustrating challenges, then by all means get the game.įor me, it is unreasonably difficult.
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